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Confluence Mobile - Documentation
How to assign a file path using the Universal Naming Convention (UNC) for 3ds Max and Maya | 3ds Max | Autodesk Knowledge Network
3ds max importing .fbx - SYNCHRO Forum - SYNCHRO Construction Solution - Bentley Communities
Bone Structure for the Spine and Left Arm | Download Scientific Diagram
Exporting from 3ds Max | Creating Game Data | Castle Game Engine
How to assign a file path using the Universal Naming Convention (UNC) for 3ds Max and Maya | 3ds Max | Autodesk Knowledge Network
Confluence Mobile - Documentation
Name your movie right, and look more professional. - AutoDCP Easy automated tool to make a DCP
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Solved: rename texture files but keep mappings in 3DS Max - Autodesk Community - 3ds Max
Exporting from 3ds Max | Creating Game Data | Castle Game Engine
Verge3D for 3ds Max: Materials and Maps Reference — Soft8Soft
Introduction to Rigging in 3ds Max | Pluralsight
FAQ – Setting the automatic backup frequency for 3ds Max – Cadline Community
Naming Conventions | High Priority
3Ds Max History - InspirationTuts
3ds Max Per-Object Conversion Settings | Unreal Engine 5.0 Documentation
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Solved: rename texture files but keep mappings in 3DS Max - Autodesk Community - 3ds Max
How to Rig a Character for MotionBuilder - Mocappys
Confluence Mobile - Documentation
Naming Conventions | High Priority
3ds Max — Deadline 10.1.23.6 documentation
AutoBones auto-rigging tool - CGPress
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